Monday, 28 January 2013

Modeller Skillset


Modeller

Typical career routes
There are several levels of Modeller from a new entrant taken on as a trainee or junior, through to a Senior Technical Director or Supervisor. This job profile relates to a mid-level Modeller. Modelling can be a good career choice or can lead on to other roles, such as rigging or texture.

Ideally, Modellers combine both modelling and texture skills which give them flexibility when progressing through the CG Department. With the appropriate talent and skills, a successful Modeller/Texture Artist may aim, eventually, to be either a CG Supervisor or a VFX Supervisor.

One of the most important skills is to be able to think in 3D. In addition, it will be necessary to demonstrate at least some of the following within a portfolio submitted for a Modelling position:
   ability to follow design reference accurately and work in a range of styles;
   ability to create moderate to complex and organic models;
   ability to model characters, props and environments, working to a good level of finish, if required;
   good drawing skills including use of light and shadow and a good understanding of anatomy;
strong sense of scale, form, weight and volume;

Over the next few months I will have to be more experimental with my 3D modeling. In order to become more professional and have a better final outcome I need to start doing more 3D work to help my workflow and improve my skills. 

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