For a future career a 3D modeller would be a good move for me I feel. My skills in Cinema 4D have improved over the duration of this course and I really enjoy using it.
A 3D Modeller's job is to create 3D characters, environments, objects etc. from character boards received and concept drawings. essentially its bringing plans to life. The models always need to be easy to rig and animate because complicated can be very difficult to work with and fail miserably, this has happened to me. Modellers can also be asked to rig and build character joints, which I can do rather well now.
Modellers are required to have one in a variety of qualifications. One of these is a degree which is what I am going to acquire at the end of my Animation course. Portfolio's will be essential as they are with any creative practice. Experience will be preferred if not necessary as it is a very important part of any animation process. An understanding of other 3D softwares will be needed but some studios will re train new employees and teach them skills in other softwares.
I will need to have basic modelling skills such as:
Following references and concepts correctly
able to model complex and organic models
ability to model environments and models with a good outcome
have an understanding of anatomy and good drawing skills.
In conclusion if i want to become a 3D modeller I will need to Improve my modelling skills, especially 'mechanical' modelling. Build a strong portfolio and experiment more. Model more environments so I can improve my skills. I will need a good qualification which I will get at the end of the 2 or 3 years. My finishing will also need to be improved.
A 3D Modeller's job is to create 3D characters, environments, objects etc. from character boards received and concept drawings. essentially its bringing plans to life. The models always need to be easy to rig and animate because complicated can be very difficult to work with and fail miserably, this has happened to me. Modellers can also be asked to rig and build character joints, which I can do rather well now.
Modellers are required to have one in a variety of qualifications. One of these is a degree which is what I am going to acquire at the end of my Animation course. Portfolio's will be essential as they are with any creative practice. Experience will be preferred if not necessary as it is a very important part of any animation process. An understanding of other 3D softwares will be needed but some studios will re train new employees and teach them skills in other softwares.
I will need to have basic modelling skills such as:
Following references and concepts correctly
able to model complex and organic models
ability to model environments and models with a good outcome
have an understanding of anatomy and good drawing skills.
In conclusion if i want to become a 3D modeller I will need to Improve my modelling skills, especially 'mechanical' modelling. Build a strong portfolio and experiment more. Model more environments so I can improve my skills. I will need a good qualification which I will get at the end of the 2 or 3 years. My finishing will also need to be improved.
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